/*
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 */

package tetris.model.blokken;

/**
 *
 * @author batist
 */
class Point3D {
    public int x;
    public int y;
    public int z;
    public Point3D(int x, int y, int z){
        this.x = x;
        this.y = y;
        this.z = z;
    }


}
